Introduction For our final project, five of us created a game over five weeks. The Developer Academy tasked us each to create a C++ based… Read More »Soulstice – The Final Project of the Game Developer Bootcamp
It’s the new year, and it’s time for another Historically Accurate Game Jam! This year, the theme is the Industrial Revolution. We came up with dozens of great ideas, but in the end, we chose to focus on one of the biggest aspects of the revolution: social change and workers’ rights.
Play “The Strange Lab” by Max Tittle A new week, a new Into Games creative brief: Time travel week! With the genre came the challenge:… Read More »An Interactive Narrative: The Time Traveller’s Lab
Created for the Historically Accurate Game Jam. Ban-Na has art and music is inspired by classical Persian and Iranian history, and the story brings you inside a recreation of a construction of a pardis garden.
Due to the team’s needs, I took on a different role than usual. In the game jam world, putting a piece of writing or narrative in a game is might not be the priority. So for Brackeys Game Jam, I ended up in an artist’s role!