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About Me

Gaming has always been my passion. Ever since I got my first Gameboy and clunked in a Pokemon Ruby cartridge, video games have always captured my imagination.

I love immersive experiences, such as the game Dungeons and Dragons. To forge intricate worlds with fascinating cultures and characters for my friends to explore is what I live for. Therefore my mission is to create a theatre for my players to develop their characters in whatever way they see fit. As much as it’s my game as a creator, it’s also theirs as the player.

Alternatively, this immersion can be used as a tool. Games that promote understanding and compassion embolden me as a member of the LGBTQ+ community. This is because I believe games can be used to allow a player to step into someone else’s shoes; they can view a world beyond their day-to-day experience. “This war of mine” is a title that grants you a taste of what it is like to live in a war-torn city. It’s an experience that can only promote understanding across thousands of miles.

I am inquisitive by nature, studying a Masters in physics at university before beginning a PhD in optical engineering. The COVID-19 pandemic, however, gave me a true realisation of what I really wanted to do, which resulted in the path I am currently taking.

I want to create games that inspire others, stimulating enthusiasm in those who play them, and to encourage people to create something of their own. I want to join with other makers to build something together with passion.

In a world full of amazing stories, what better way to share them with others than through immersive RPGs? I believe games can be a great way to share the experiences of another and truly see someone else’s perspective. It’s why I’m so passionate about storytelling games that you can really sink your teeth into, but I also find it far too easy to sit back and get stuck into a good strategy game for hours on end!

Myths and legends are a strong inspiration for me. Humanity has created countless tales throughout history: heroes and villains, gods and monsters, and simple tales of why you must avoid the woods at night! Stories told around a campfire are shaped by, and continue to shape, who we are as a society and what it means to be human.

Some video games that I admire that possess a mastery of such storytelling include; Hellblade: Senua’s Sacrifice, God of War, and The Banner Saga. They all hook their audience in with a great story, but each does so in very different ways.

At the moment I am taking part in game jams and becoming a presence in the UK’s game dev community. My aim is to gain experience, network with others in the community, and have some fun along the way.

Narrative Design

Historically Accurate Game Jam, 1st – 8th Jan 2022
Ban-na
Narrative Design, Story, and Dialogue

Global Game Jam, 28th – 30th Jan 2022
The Dappled Forest
Dialogue