Looking forward to taking part in 7DRL next month.
I love lore in roguelike games, especially how the genre forces the writer to think about how the game’s mechanics will affect their writing. In a game when your character is designed to die (a lot if I’m the one playing) the writer has to think about how the player interacts with the world, and the marks they leave upon it.
Pretty nice post. I just stumbled upon your weblog and wanted to say that I’ve really enjoyed browsing your blog posts.
After all I’ll be subscribing to your rss feed and I hope you write again very
soon!
The very next time I read a blog, Hopefully it doesnt disappoint me as much as this particular one. After all, I know it was my choice to read through, but I really thought youd have something helpful to talk about. All I hear is a bunch of complaining about something you can fix if you were not too busy seeking attention.