Hi! I’m Max Tittle, a passionate games programmer from Manchester, UK.
My goal is to break into the world of game development and secure a position in a studio. To achieve this, I’ve been immersing myself in learning, focusing on refining my skills in C++ and Unreal Engine 5 – my dynamic duo of “hard” skills.
In addition, I’m actively developing “power” skills such as teamwork and collaboration. Working within a team I’ve gained valuable insights into version control and effective communication with teammates, emphasizing the importance of having a clear vision and working out a path to achieve it. Feel free to explore my portfolio and follow my projects!